Changelog


2 September 2025


2.0.1 Improvements and Fixes

Features
  • Added Hot Air Balloon discoverability
  • Added Sailboat discoverability
  • Added Turret VFX
  • Added Winter Staff freeze/thaw sounds
  • Added Lion AI to avoid Elephants

  • Improvements
  • Optimized Tree Saw: limited blocks per tick, fixed radius
  • Limited Waypoints to current dimension
  • Adjusted Turrets: no shadows, nugget-only inventory
  • Buffed player on Sentinel melee damage
  • Increased Viridium Chestplate XP cost
  • Rebalanced tool durability ( Viridium between Diamond/Netherite)
  • Made Salt Ore mineable with Stone Pickaxe

  • Fixes
  • Fixed entity generators in structures
  • Fixed Viridium telekinesis to work with all tools/weapons
  • Fixed Elephant walk animation
  • Fixed Quarry Golem/ Station cleanup after /kill
  • Fixed Herbalist spawn offset in Balloons
  • Fixed Cannon recoil/knockback; prevent soft-lock
  • Fixed Balloon break bug disabling jump
  • Fixed Sailboats dropping themselves
  • Fixed Hanging Moss breaking with support
  • Restored Witch spawning in
    Witch Hut
  • Fixed Winter Staff sounds + player freeze bug
  • Fixed Tents placement checks
  • Restored Elder Guardian in
    Trident Temples
  • Fixed Backpack overflow by limiting to 27 slots
  • Fixed Lion animations (walk/attack)
  • Fixed Sentinel eye despawn edge case
  • Made destructible objects breakable by environment
  • Fixed custom slabs placement
  • Fixed splash potions from dispensers
  • Fixed Jellyfish dive behavior
  • Fixed Sentinel kill via commands
  • Fixed Crate storage limits by splitting
  • Fixed climbing toggle-sneak behavior
  • Fixed
    Trident Temple
    Y-offset
  • Fixed
    Pillager Tower
    /Outpost spawning
  • Marked snow on custom blocks unfixable
  • Moved Sentinel spawn egg category
  • Fixed snow layers on structures
  • Fixed Wandering Traders on rafts
  • Fixed bugged furniture in
    Cabins
    /
    Camps
  • Fixed air blocks in
    Trident Temple
  • Fixed missing Cannons on frozen ships
  • Fixed Allay/Golem missing in
    Pillager
    structures
  • Fixed
    Ports
    missing structure voids

  • 26 August 2025

    2.0 New Horizons

    World
  • Added End dimension overhaul:
  • Added custom biome sky colors

  • Travel

    Equipment
  • Added weapons:

  • Mobs
  • Added Sentinel Boss
  • Added Ender Drake companion
  • Added Quarry Golem companion
  • Added trader variants:

  • Items & Resources
  • Added Ores:

  • Blocks

    Improvements
  • Added 3D armor
  • Added incremental rock and pebble stacking
  • Improved structure generation consistency
  • Improved old growth biome
  • Improved structures with new blocks and furniture
  • Improved
    wind
    effect on vehicles
  • Improved
    ocean ruins
  • Improved block drops and destroy speed
  • Improved block map colors and loot tables
  • Improved bone meal support for trees
  • Improved item categorization
  • Improved guidebook with 2.0 update content
  • Improve bee animations
  • Improved morning
    fog
    density on rivers
  • Rocks are now throwable

  • Fixes
  • Fixed offhand torches getting placed while using item in main hand
  • Fixed villager and pillager sneeze animation frequency

  • 29 June 2025

    1.6.2 Chase The Skies

    Features
  • Added Dried Ghast, Ghastling and Happy Ghast

  • Improvements
  • Improved
    dynamic lights
    performance
  • Bone meal is now usable on more custom plants
  • Improved loot tables
  • Updated grass color in meadows
  • Made leaves and cherry leaves land on water
  • Updated sky color in plains, swamp, mangrove swamp and meadow biomes

  • Fixes
  • Fixed player animations in boats
  • Fixed trader llama texture
  • Fixed llama decorations not rendering
  • Fixed zombified piglin brutes not rendering without standalone resource pack
  • Fixed shulker animation issues
  • Fixed chickens changing color variant on reload
  • Fixed skeleton horses not being rideable
  • Fixed VFX settings item not being given on world load
  • Horses now scale correctly while growing up

  • 28 March 2025

    1.6.1 Spring To Life

    Features
  • Added support for all new content from the Spring To Life Game Drop

  • Improvements
  • Made brush and bundle items 3D

  • 7 February 2025

    1.6 See The Light

    Features

    Improvements
  • Pebbles are now craftable
  • Custom blocks break at different speeds with different tools
  • Added banner pattern item textures

  • Fixes
  • Custom pale oak logs can be crafted into planks
  • Pale oak branches now drop sticks
  • Fixed sound-related bugs on Endermen, Cows, Evokers, and Baby Ghasts
  • Fixed sun and moon flare flickering bug
  • Capitalized dimension names in status messages

  • 4 December 2024

    1.5 The Garden Awakens

    Features
  • Added support for all content from the 1.21.4 drop
  • Revamped Pale Garden Biome
  • Added support for bundles

  • Improvements
  • Reduced the frequency of netherite loot appearing in chests in the nether
  • Reduced the frequency of zombified piglin brutes spawning in the nether

  • Fixes
  • Fixed generation of
    pillager ships

  • 29 October 2024

    1.4 The Nether Update

    Features
  • Overhauled all nether biomes with custom vegetation, structures, and visual effects
  • Overhauled nether soundscape
  • Significantly improved all nether mob textures, animations, and variance
  • Added nether creepers, nether bats, nether skeleton horses, and baby ghasts
  • Added ambient nether effects, and weather
  • Added custom player animations for weapons and tools in first and third person
  • Added visual effect when putting eye of ender into end portal frame
  • Added custom mace shockwave effects

  • Improvements
  • Light sources such as torches and lanterns can now be placed in the off hand by crouching and interacting
  • Player arms are now slightly raised when holding a torch
  • Improved reliability of
    dynamic lights
    in confined spaces
  • Improved player walk and sneak animation
  • Improved player animation blending
  • Custom player eat animation
  • Custom player trident animation
  • Improved player goat horn tooting animation
  • Improved wither skeleton and wither glow effect
  • Added allay ambient particles
  • Added blaze glow and ember particles
  • Cat sizes are now more realistic
  • Falling leaves spawn more accurately under trees now

  • Fixes
  • Overworld
    ships
    now only generate in water
  • Baby horses now spawn with random texture variant
  • Blue axolotls now spawn more frequently
  • Walk animation no longer freezes in multiplayer
  • Walk animation speed of various entities has been adjusted
  • Meteor showers
    no longer occur in the nether
  • Cacti now deal damage to the player
  • Plants such as shelf mushrooms now pop off when the block that they are attached to is broken
  • Custom lily pads now appear at the top of the water when placed in shallow water

  • 4 December 2024

    1.3.1 Improvements and Fixes

    Improvements
  • Improved compatibility with Insane Disasters
  • Improved visibility of
    rainbow
    on lower end device with shorter render distances
  • Third person shield posing no longer obstructs the player's vision
  • Only the first player that joins the world will receive the VFX Settings item

  • Fixes
  • Patched memory leak related to dolphin particles
  • Fixed the player preview model displaying incorrectly
  • Azalea tree leaves decay properly now
  • Animal sounds no longer stack and play errantly
  • Breaking wood no longer sends an error to the debugger
  • Dynamic lights
    no longer flicker when entering and exiting 1x1 holes
  • Dynamic lights
    no longer emit from a player in spectator mode

  • Notes
  • We are using minor versioning numbers for non-content updates from now on

  • 17 July 2024

    1.3 Improvements and Fixes

    Features
  • Created custom leaf decay system for trees

  • Improvements
  • Loot tables in structures have been improved
  • Raid captains now spawn in pillager structures
  • Witches now have a spawn cap in custom structures

  • Fixes
  • Player animations fixed in multiplayer
  • Self grown saplings no longer spawn with instantly decaying leaves
  • Light blocks no longer get left behind when holding a torch and moving at high velocity
  • Wind VFX no longer remains active after sleeping while it's raining
  • Melon seeds texture is no longer invisible
  • Players can now build upwards during a blizzard
  • Vines no longer generate on sides of custom jungle plant
  • Sea pickles are no longer lit on wandering trader rafts,
  • Grass no longer generates inside jungle temples
  • Fixed animations and textures on: water, flowing lava, respawn anchor, magma block, kelp, fallen tree trunks, blackstone, glass, and prismarine

  • 10 July 2024

    1.2 Improvements and Fixes

    Improvements
  • Made the VFX settings available to the player on spawn
  • Implemented missing crafting recipe for on-boarding book and VFX settings item
  • Lowered placement rates of
    Pillager Towers
    and
    Pillager Outposts

  • Fixes
  • Fixed the default world settings
  • Fixed cobblestone stair texture
  • Fixed missing nether wart final stage texture
  • Fixed rocks dropping cocoa beans
  • Fixed honeycomb block texture

  • 28 June 2024

    1.1 Minecraft Version Update

    New Version
  • Added Minecraft 1.21 Support

  • Accessibility
  • Slowed down waving foliage animation to address motion sickness concerns

  • 25th June 2024

    1.0 RealismCraft Release


    .